fonction Toto(x) { x=x.replace(/A/g,"Avancer(0.1);"); x=x.replace(/R/g,"Reculer(0.1);"); x=x.replace(/D/g,"TournerDroite(90);"); x=x.replace(/G/g,"TournerGauche(90);"); x=x.replace(/H/g,"PivoterHaut(90);"); x=x.replace(/B/g,"PivoterBas(90);"); eval(x); } B=Point3D("B",0,0,0); AttacherTortue(B); programme = "A"; programme = programme.replace(/A/g,"AHABGADADAGBAHA"); programme = programme.replace(/A/g,"AHABGADADAGBAHA"); programme = programme.replace(/A/g,"AHABGADADAGBAHA"); Toto(programme);