(game "ourson" (players 2) (equipment { (board ( remove (hex 2) cells:{1} )) (piece "Bear" P2 (move Step (to if:(is Empty (to))))) (piece "Dog" P1 (move Step (to if:(is Empty (to))))) } ) (rules (start { (place "Bear2" (sites {"B2"})) (place "Dog1" (sites {0 3})) } ) (play (forEach Piece)) (end (if (no Moves Next) (result Mover Win))) ) )