fonction Toto(x) { x=x.replace(/A/g,"Avancer(0.5);"); x=x.replace(/R/g,"Reculer(0.5);"); x=x.replace(/D/g,"TournerDroite(90);"); x=x.replace(/G/g,"TournerGauche(90);"); eval(x); } B=Point("B",1,1); AttacherTortue(B); Toto("GADADAGADAGAGADA");